New graphics are already in the game.
Lacertian world » Devlog
About the update:
Short: Update 0.2.3.1 is mainly a visual update to the Lacertian world. It updates: TileMap appearance and collision, branch appearance, menu UI, brightness of some sprites, the first tutorial level, and the placement of the player camera in all levels. The update also adds: hover and button press sounds in the menu and their settings, a counter for earned stars.
Full: Update 0.2.3.1 is mainly a visual update to the Lacertian world. This update improves the visuals of the game and the menu. It also makes some changes to the gameplay:
TileMap - it has been redrawn to fit perfectly into any arrangement, and its collision in the game has been slightly changed.
Was:
Now:
Branches - their sprite has been completely redrawn. They now look like normal branches. On easy difficulty, the branches will be clearly highlighted, making them impossible to miss.
Before:
After:
UI — now all buttons have sounds when hovering and pressing. As a result, sound settings appeared: volume and style. Setting the volume of sounds does not need any explanation. And setting the style of the sound is the ability of the player to choose how the sound of hovering and pressing the button will sound.
Before:
After:
UI menu — some words are highlighted with a bolder outline, buttons and other elements have become rounded, the sliders in the settings have acquired a new look. A counter of stars received by the player has been added to the level selection menu.
Before:
After:
Levels — the first training level has been changed due to an uncorrectable error that occurred on it. The position of the player's camera on all levels has been improved. Some sprites have been darkened.
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Lacertian world
Lack of progress is not for the Lacertian world.
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