Time Saving Actions for Unreal Engine 5
Time Saving Actions » Devlog





Description
Time Saving Actions - a set of actions made with Editor Scripting Utilities for quick and easy execution of routine tasks.
Requirement
Target version : UE5.0 ~ 5.5
Target platform : Windows
Warning
- Time Saving Actions are just a set of actions made with the Editor Scripting Utilities plugin. When using Time Saving Actions, the Editor Scripting Utilities plugin will always be enabled.
Content
- Scripted Actor Actions.
- Rename all selected actors - Rename label of all selected actors:
- Text - new actor label.
- Add to name? - when enabled, the text of the new label will not replace the current label of the actor, but will be added to the right.
- Select all instances (of all selected actors) - Selects all actors of the same class as the ones you selected:
- Select all children instances - select all child instances of selected aster.
- Rename all selected actors - Rename label of all selected actors:

- Scripted Asset Actions.
- Rename all selected assets - Rename name of all selected assets:
- Text - new asset name.
- Add to name? - when enabled, the text of the new name will not replace the current name of the actor, but will be added to the right.
- Open all selected assets after change? - when enabled, opens all modified assets.
- Set textures for use in 2D and UI (for all selected textures) - Sets up textures for use in 2D games and UI:
- Changeable settings: Texture Group - 2D Pixels (unfiltered) , Compression Settings - UserInterfase2D (RGBA) , Filter - Nearset , sRGB - true.
- Rename all selected assets - Rename name of all selected assets:

Files
TimeSavingActions 428 kB
58 days ago
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Time Saving Actions
Status | Released |
Category | Tool |
Author | H.D OWL |
Tags | Asset Pack, Game engine, GitHub, Indie, Mouse only, No AI, plugin, Royalty Free, tool, Unreal Engine |
Languages | English |
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